The Technology Learning Area is always full of action, practical applications, the acquiring of knowledge, and the development of industry specific skills. Here is a small snapshot of the amazing projects that our staff and students have been engaged in recently.
In their introduction to textiles, our Year 7 students are working towards finishing the idea sketches and design options for their felt pin cushions with designs ranging from different types of fruit and donuts, to animals and emojis. During practical lessons, the students have been developing their skills in hand embroidery stitching, and next week are branching out to use a sculpting putty to make designer buttons. Our Year 8 textiles students are designing pencil cases, and applying hand stitching and applique techniques during production. The challenge for them is to practice newly acquired skills in using the sewing machine for the first time.
At Year 9, our textiles students are working hard to create their portfolios. Students have been sharing ideas and are working towards the production of pyjama tops and bottoms. They are currently sourcing material, with some choosing to use recycled bed sheets and t-shirts.
Our Year 11 textiles students are learning the benefits of working in teams to create a product by researching a design movement, culture, or style. Groups have collaboratively decided what to make, and this choice has either led them to work on a range of sleepwear apparel or producing a rockabilly skirt complete with tulle petticoat. An excursion later in the month to Lincraft will provide hands on experience in selecting patterns, taking measurements, selecting and cutting materials required, and purchasing other goods to make their designs.
Materials Technology - Wood students have been working diligently on their individual design folios in preparation for the construction phase of their product. In conjunction, skills, techniques, and safety associated with the materials workshop, have played a key role in the students' practice projects; these projects provide hands-on, real-world application of specialised workshop skills students will use in their final piece.
VET Furnishing students have been learning many different industry skills while manufacturing three of their four main projects. Leg and Rail construction is not a simple task and students have learnt many skills, from producing detailed technical drawings of the products, to the types of techniques used in constructing this type of furniture, the quality of finishing, and whether the product meets specifications; all the while concentrating on transferable skills for industry.
Students enrolled in digital technology are completing a unit on how computers and digital devices use binary bits (ones and zeros) to represent numbers and characters, as well as to represent images and sounds. Students learn to count using bits and bytes (0110 0011 = decimal 99) and use ASCII codes to convert bits to alphanumeric characters (0100 0111 = ‘G’). Students also learn about digital images and sounds, using Photoshop to create and edit digital images, as well as Audacity to create and edit an audio podcast.
Game development students have already completed a unit investigating the hardware and networking components of gaming consoles (Playstation, XBOX, Nintendo). This included specifications for the various hardware components. Students are currently collecting data from other student about their gaming habits. This includes gaming platforms, gaming genres, time spent, as well as attitudes and impacts around health effects and addiction. In the following unit, we will be learning to code some simple games for platforms including Android devices using AppInventor and desktop devices using Gamemaker.
Our VCE Computing students are learning to code using the visual basic development environment. We are developing a wide range of commercial apps including temperature converters, BMI calculators, home loan calculators and contact databases. Students learn the fundamentals of commercial design using common components like textboxes, buttons, scrollbars, radio buttons and checkboxes, and learn to design algorithms to assist with the development of code and coding structures.
Software Development students have been working on their School Assessed Task project for about 4 months now. Their project has involved identifying a software need or opportunity for a real client and then designing and developing a fully functioning software solution for their client. Students are in the final stages of developing and testing their solution before they hand over their solution to their client for evaluation. Their project has been undertaking using project management tools and techniques to schedule and monitor the project from start to finish.
At the moment in Yr 10 multimedia, the students are creating a Photoshop Folio while learning a variety of functions from online tutorials that match their project. Yr 9 Multimedia students are recreating movie posters using Photoshop. They are producing the photos themselves and sourcing complementary images, learning text effects and applying a variety of special effects relevant to their task. Our Yr 12 VCE/VET Creative Digital Media students have just completed an animation unit. Using Adobe Animate, they have animated a computer game trailer for a game they have previously created.
It was Hippocrates who said, “Let food be thy medicine, and medicine be thy food”. Our food studies students have all been exploring and developing their food preparation techniques and skills during production classes, and of course, loving the eating! As an introduction to the skills involved in food studies, our Year 7 Students have been learning the hygiene and safety rules required to operate safely in the kitchen. Our Year 8 students have begun exploring the Australian Guide to Healthy Eating through producing food for meal times. There is a strong focus on the importance of sharing a meal together and the warmth that it can bring.
Our major focus for Year 9 food studies currently is to explore the issues involved for individuals and groups who experience food inequity in communities globally. This is proving challenging and thought provoking. The Year 10 food students are investigating the individual, social, ethical and environmental influences on food behaviours, and will shortly move on to explore current food fads and trends.
The VCE food students are exploring new areas of study after participating in engaging excursions in term two and three. Our Year 11 students were guided on an indigenous food walk at the Royal Botanic Gardens, followed by a cultural fling around the streets of Melbourne. Our Year 12 students have recently visited the Queen Victoria Market to explore the wide offerings of fresh produce and current food trends. The current project in the learning area of which we are proud is the development of the indigenous bush foods and herb garden for our students to access fresh produce during practical classes. The garden beds are in and the planting will begin shortly; a very exciting opportunity for our students to engage more deeply in their learning.
An update from our Principal, Mr Mark Brockhus, as we prepare to commence the 2020 school year.
Read an update from Acting Principal, Mrs Angela Romano
An update from our Principal, Mr Mark Brockhus, as we prepare to commence the 2019 school year.
Cricket great, Darren Lehmann, visited last week as part of our Ashes Oval Redevelopment Project and our Father's Day Breakfast